Physical Based Special Abilities

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Physical Based Special Abilities

Post by Admin on Sat Sep 10, 2011 8:26 pm

Physical Based Special Abilities

"Special Abilities" are one of the fine lines which separates one Shinobi from another, in terms of skill. These are dependent entirely upon the individual and their talents. These are not genetic traits, nor are they chakra natures. Most of these result from extensive training or through lengthy teaching. There are numerous types of Special Abilities and it is important to discover which one you are most suitable for. However, certain Abilities require you to specialize and train in a certain field before you're eligible to meet the certain requirements to attain those Abilities. Such an instance could include a Special Ability requiring you to specialize in Taijutsu, which would mean that you're character must be physically strong enough in order to attempt training that Ability. Special Abilites fall under two classifications: Physical Based and Chakra Based.

Physical Based are Special Abilities centered around the physical body of the ninja and its utilization. These Abilities revolve around heightening the bodies physical strength, endurance, and agility to incredible degrees through vigorous training. They are most beneficent to ninja who specialize in close quarters combat, as these abilities augment such combat styles and techniques. Thus, those who primarily specialize in the art of Taijutsu have a natural affinity for many physical based Abilities. Some Abilities that fall under this category include increasing ones speed, strength, and the speed of performing handseals. Training for Physical Based Special Abilities includes spending long hours weight training, sparring,exercise, and other forms of physical conditioning.

Information

  • New characters may only start with a certain number of SA's based on their Shinobi Rank.

    • These starting limits are listed below.



  • There are maximum limits on the amount of SA's a character may have.

    • These maximum limits are listed below.



  • They must also start with the lowest rank of a particular SA. For instance, a new character wants to pick up the Strength Series of Physical Based SAs. They must start with the C-rank Advanced Strength SA, regardless of their Shinobi Rank. This applies to all other 'Series' SA's where multiple ranks are listed.

    • The Full List of 'Series' SA's is listed below.



  • A Shinobi may only advance an SA to a rank that is no more than one rank above his own Shinobi Rank.

    • For example, a Chuunin (B-rank) may only ever advance (train) an SA to A-rank.



Starting Limits for SA's
Student :: 0
Genin :: 1
Chuunin :: 2
Jounin :: 3

Maximum Limit for SA's
Genin :: 3
Chuunin :: 5
Jounin :: 7
Elite Jounin :: 9
Sennin :: 10
Shuchō :: 11

List of 'Series' SA's

Physical Based
- Strength Series
- Speed Series
- Endurance Series
- Evasion Series
- Immunity Series

Chakra Based
- Advanced Chakra Control
- Sensory
- Chakra Capacity Series
- Medical Ninjutsu Series
- Katon Proficiency
- Suiton Proficiency
- Fūton Proficiency
- Raiton Proficiency
- Doton Proficiency
- Advanced Nature (KG) Proficiency
- Advanced Nature (KT) Proficiency
- Yin Release Proficiency


Last edited by Admin on Thu Aug 15, 2013 10:36 am; edited 5 times in total
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Re: Physical Based Special Abilities

Post by Admin on Wed Jan 25, 2012 6:40 pm

Strength
Advanced Strength
Spoiler:
Name: Advanced Strength
Rank: C
Requirements: N/A
Training Requirements:
A 600 word count training post
Description:
This Special Ability allows the Shinobi to become more physically powerful through extensive training. Their overall strength increases by 20%. They can now lift larger objects such as medium-sized rocks and toss them considerable distances. The Shinobi can now deliver more powerful physical blows that cause agonizing damage to targets.

Incredible Strength
Spoiler:
Name: Incredible Strength
Rank: B
Requirements:
Must Specialize in Weapons or Taijutsu
Must have Advanced Strength
Training Requirements:
A 1200 word count training post
Description:
This Special Ability allows the Shinobi to become more physically powerful through extensive training. Their overall strength increases by 40%. They can now lift greater objects that even a small group of men would not be capable of lifting. As a result of such strength, the Shinobi's tools and weapons become lightweight.

Godly Strength
Spoiler:
Name: Godly Strength
Rank: A
Physical Requirements:
Must have Incredible Strength
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to become more physically powerful through extensive training. Their overall strength increases by 60%. They can now lift the heaviest of objects including large boulders. They are capable of performing faster assaults with their weapons. The Shinobi can now deliver more powerful physical blows that have the potential to shatter bone.

Speed
Advanced Speed
Spoiler:
Name:Advanced Speed
Rank: C
Requirements:
N/A
Training Requirements:
A 600 word count training post
Description:
This Special Ability allows the Shinobi to become faster through extensive training. Their overall speed increases by 20% and they are now slightly faster. They can cross distances quicker than most others and can outrun others with a little less effort.

Incredible Speed
Spoiler:
Name: Incredible Speed
Rank: B
Requirements:
Must Specialize in Weapons or Taijutsu
Must have Advanced Speed
Training Requirements:
A 1200 word count training post
Description:
This Special Ability allows the Shinobi to become faster through extensive training. Their overall speed increases by 40% and they are now considerably faster. With such speed, the ninja is capable of creating afterimages while in motion. Seen as a blur, they move swiftly and almost unmatchable to the human eye.

Godly Speed
Spoiler:
Name: Godly Speed
Rank: A
Requirements:
Must have Incredible Speed.
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to become faster through extensive training. Their overall speed increases by 60% and they are now remarkably faster. With such speed, the Shinobi is capable of closing long distances in no time at all, out running all of the competition. Their Body Flicker and Body Replacement techniques are instant and can carry them farther than before.


Endurance
Advanced Endurance
Spoiler:
Name: Advanced Endurance
Rank: C
Requirements:
N/A
Training Requirements:
A 600 word count training post
Description:
This Special Ability allows the Shinobi to bare more pain through extensive training. Their overall endurance increases by 20% and they are now slightly more resilient. The is able to withstand greater damage that would otherwise stun a person through pain, thus continuing the fight.

Incredible Endurance
Spoiler:
Name: Incredible Endurance
Rank: B
Requirements:
Must Specialize in Weapons or Taijutsu
Must have Advanced Endurance
Training Requirements:
A 1200 word count training post
Description:
This Special Ability allows the Shinobi to bare more pain through extensive training. Their overall endurance increases by 40% and they are now considerably more resilient. The sensation of minor pain can now be shrugged off. This allows the Shinobi to fight under harsh circumstances with normal efficiency. However, major wounds wills till effect them normally.

Godly Endurance
Spoiler:
Name: Godly Endurance
Rank: A
Requirements:
Must have Incredible Endurance
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to bare more pain through extensive training. Their overall endurance increases by 40% and they are now remarkably more resilient and twice as hard to take down. The Shinobi is now able to withstand some major injuries for an extended period of time, beyond the point where others would have passed out.

Evasion
Advanced Evasion
Spoiler:
Name: Advanced Evasion
Rank: C
Requirements:
Must Specialize in Weapons or Taijutsu
Training Requirements:
A 600 word count training post
Description:
This Special Ability allows the Shinobi to dodge attacks and projectiles more easily through extensive training. Their overall evasiveness  increases by 20% and they are now slightly more evasive. The Shinobi is now capable of executing flips faster and dodging basic forms of physical attacks by reading an enemies movement.

Godly Evasion
Spoiler:
Name: Godly Evasion
Rank: A
Requirements:
Must have Advanced Evasion
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to dodge attacks and projectiles more easily through extensive training. Their overall evasiveness  increases by 45% and they are now slightly more evasive. They now possess perfect evasive talents, allowing them to perform a limitless array of stunts and maneuvers to escape attacks. The Shinobi becomes much more nimble and agile, able to read enemy movements and dodge chains of attacks and numerous projectiles in their prime.

Immunity
Advanced Poison Immunity
Spoiler:
Name: Advanced Poison Immunity
Rank: C
Requirements:
Must Specialize in Eijutsu or Puppetry
Training Requirements:
A 600 word count training post
Description:
This Special Ability allows the Shinobi to become immune to low grade poisons through extensive knowledge, training, and controlled exposures. Being trained in the art of utilizing poisons for medicinal or assassination purposes, the Shinobi uses that knowledge to heighten their own immune system when threatened by poison.

Godly Immunity
Spoiler:
Name: Godly Immunity
Rank: A
Requirements:
Must have Advanced Poison Immunity
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to become immune to all level of poisons in small to medium doses, through extensive knowledge, training, and controlled exposures. Being trained in the art of utilizing poisons for medicinal or assassination purposes, the Shinobi uses that knowledge to heighten their own immune system when threatened by poison. They are almost entirely immune to common diseases and illnesses.

Hand Seals/Hand Movement
Quick Hand Seals
Spoiler:
Name: Quick Hand Seals
Rank: A
Physical Requirements:
N/A
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to perform hand seals faster than before, through extensive training. Essentially, this skill is the practice of moving and manipulating one's hands with expert efficiency, to the point where the human eye cannot follow them clearly. Depending upon the amount of hand seals required for any specific technique, a Shinobi could perform the string of handseals in a matter of seconds. This effectively cuts preparation time for some jutsu in half. Some jutsu may even take mere seconds to utilize. The user may also draw seals and draw and unsheathe weapons faster as well.

No Hand Seals
Spoiler:
Name: No Hand Seals
Rank: A
Physical Requirements:
N/A
Training Requirements:
A 2000 word count training post
Description:
This Special Ability allows the Shinobi to perform low ranking jutsu with no hand seals through extensive training. The Shinobi has practiced the art of performing jutsu of D-rank and lower, within their specialty, without the use of handseals. They also perform jutsu of E-rank without handseals, regardless of their specialty.
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